How Ultimates work
- The Ultimate meter fills as you deal damage. Press R to cast; Y toggles Auto Ultimate.
- Partners with several stages unlock the next Ultimate when they evolve (stage 1 = base form).
- The pause screen (P) shows how much of your damage came from the Ultimate.
Signature Ultimates (63)
Stage 1Furious Roots
Six thorny roots burst from the ground in a star shape and root everything they cross.
Stage 2Frenzy Plant
Eight roots and a ray of sunlight that heals you for 20% while the spores put nearby enemies to sleep.
Stage 3Giga Flower Whip
Ten roots, the sun and a giant flower that opens around you in three waves of petals.
Stage 1Rising Blaze
A column of fire engulfs you and bursts into a ring that burns and leaves the ground ablaze.
Stage 2Blast Burn
Three rings of fire and six magma fissures that spit flames.
Stage 3Giga Blaze
Fourteen fireballs rain down on the enemies and it all ends in an enormous explosion with magma cracks.
Stage 1Shell Whirlpool
You spin inside your shell: a whirlpool drags in nearby enemies, hits them non-stop and ends in a wave.
Stage 2Tidal Wave
A giant wave spreads out from you in a circle, drags everyone along and leaves rain.
Stage 3Hydro Cannon
A wave and two water cannons that sweep 360° around you.
Stage 1Silk Net
You throw eight silk nets around you: they trap and damage anyone who steps on them for 4 s.
Stage 2Fortress
The cocoon hardens: 4 s of invulnerability, a 40% shield and repelling waves, with a burst at the end.
Stage 3Scale Storm
A cloud of butterflies and colorful scales puts to sleep, paralyzes and poisons over a huge area and ends in a gale.
Stage 1Poison Sting
Two rings of 24 stingers shoot out in every direction and poison.
Stage 2Toxic Shell
The cocoon hardens with a 35% shield and a 6 m toxic cloud surrounds you for 4 s.
Stage 3Deadly Swarm
Eight ghost Beedrill fly with you for 4 s and dive down with their stingers.
Stage 1Whirlwind
A whirlwind advances 16 m toward your target, dragging along and hitting everything it finds.
Stage 2Tornado
Two tornadoes in a fan and a gust of wind that pushes back nearby enemies.
Stage 3Hurricane
Three tornadoes and a flock of Pidgeot diving down on the enemies.
Stage 1Frenzied Attack
You jump from enemy to enemy biting 7 in a row, invulnerable while it lasts.
Stage 2Fierce Super Fang
Twelve bites in a row; enemies left below 30% HP drop instantly (not bosses). It ends with a bite that cracks the ground.
Stage 1Drill Peck
A 20 m wind drill pierces everything in a straight line and cracks the ground.
Stage 2Celestial Peck
The drill and five Fearow swooping down from the sky.
Stage 1Deadly Constriction
A spiral of poison pulls everyone toward you and squeezes them: damage, poison and root.
Stage 2Poison Glare
Arbok's eye paralyzes everyone within 20 m for 3 s; then three waves of mud and toxic geysers.
Stage 1Giga Thunder
The sky charges up: for 2.4 s lightning rains non-stop on nearby enemies, and at the end three enormous thunderclaps.
Stage 2Wild Charge
You zigzag through the enemies wrapped in electricity and unleash an even longer storm.
Stage 1Seismic Dig
You sink underground (invisible) and emerge with a tremor that stuns, four fissures and rock spikes.
Stage 2Abyssal Fissure
Eight 16 m fissures run across the ground raising rock spikes, and a sandstorm breaks out.
Stage 1Royal Spikes
You sow 14 toxic spikes around you that burst on contact, and gain a 20% shield.
Stage 2Toxic Wall
A ring of toxic geysers protects you for 4 s and you gain a 30% shield.
Stage 3Queen's Fury
A Body Press that cracks the ground and stuns, Earth Power geysers under 12 enemies and a 40% shield.
Stage 1Poison Horn
A 16 m charge with the poisoned horn pierces everything in front.
Stage 2Driller
The charge ends in a drill that finishes off enemies below 25% HP (not bosses).
Stage 3King Earthquake
Three stomps: each one a bigger earthquake and three poisonous fissures ahead; the last one, a Megahorn.
Stage 1Moonlight
An enormous moon appears above you: eight moonbeams fall on the enemies (charm) and you recover 20% HP.
Stage 2Lunar Dance
The moon brings a rain of 16 stars and ends in an enormous lunar wave; you recover 30% of HP.
Stage 1Rock Roll
You curl up and roll 18 m toward your target, crushing and stunning everything you cross.
Stage 2Avalanche
The roll, an avalanche of fourteen rocks on the enemies and six rocks rolling in all directions.
Stage 3Golem Blast
The roll and the avalanche end in an enormous explosion (without losing your Pokémon) that cracks the ground in a star shape.
Stage 1Fiery Gallop
You gallop in a circle leaving a 9 m ring of fire that burns and, when it closes, scorches everything inside.
Stage 2Sacred Stampede
The gallop, three fan-shaped fire trails and columns of sacred fire on the enemies.
Stage 1Colossal Yawn
A huge yawn puts everything within 14 m to sleep; shortly after, a psychic rain falls on ten sleepers (sleepers take ×1.8).
Stage 2Shellder's Bite
Your yawn and the Shellder on your tail bite eight enemies; it ends in a psychic geyser that confuses within 13 m.
Stage 1Magnetic Field
A field of orbiting magnets pulls everyone within 12 m toward you and bursts in a discharge that paralyzes.
Stage 2Triple Magnet
Several Magnemite accompany you and unleash lightning on the enemies while the magnetic field drags them in.
Leek Slash
Three rings of spinning leeks burst out of you in all directions. With Maturity, leeks also rain from the sky and at the end a giant leek falls and cracks the ground.
Stage 1Pecking Rush
You dash from enemy to enemy delivering nine double pecks, invulnerable while it lasts.
Stage 2Triple Charge
Three parallel 20 m charges devastate the front, then twelve triple pecks from enemy to enemy.
Stage 1Ice Rink
The ground is covered with ice within 13 m: enemies skate outward, gradually freeze and shards burst at the end.
Stage 2Aurora Beam
Aurora beams fall on twelve enemies and freeze them, a frozen wave sweeps 15 m and it starts to hail.
Stage 1Sludge Tide
A wave of mud spreads out from you in a circle up to 14 m, poisons everyone and leaves toxic puddles.
Stage 2Gulp
You melt into a giant 9 m puddle that pulls in, poisons and traps for 2 s, and bursts into mud geysers.
Stage 1Pearl Shell
You shut yourself in your shell (30% shield) and when you open it you fire two rings of 20 pearls that freeze.
Stage 2Icicle Rain
The shell, eighteen icicles falling from the sky on the enemies and a ring of ice spikes around you.
Stage 1Cursed Cloud
A 12 m cloud of poison gas engulfs you for 2.5 s: it curses (+25% damage taken) and poisons everything that breathes.
Stage 2Shadowy Hands
Fourteen shadow hands burst from the ground beneath the enemies, grab them (root) and curse them.
Stage 3Gengar's Shadow
Six Gengar emerge from your shadow and leap at the enemies while Shadow Balls rain down; cursed enemies take double.
Rock Snake
Onix rises from the ground in a circle around you, raising rocks and fissures that stun. With Maturity it goes around twice and rocks fall from the sky.
Stage 1Hypnotic Pendulum
A giant pendulum swings over you: everything within 14 m falls asleep and then three psychic waves hit the sleepers (+80%).
Stage 2Dream Eater
The pendulum puts everyone within 16 m to sleep and you eat their dreams: each sleeper takes a huge hit and heals you (up to 30%).
Stage 1Scissor Cut
Two giant pincers cut the ground in an X toward your target: 14 m fissures that stun, and a wave at the end.
Stage 2Abyssal Guillotine
The X-shaped fissures and a giant pincer fall on the three strongest enemies (stun) amid water geysers.
Stage 1Electric Roll
You roll from enemy to enemy eight times and every impact bursts into sparks that paralyze.
Stage 2Big Explosion
You charge up with electricity and explode without fainting: a 15 m explosion with eight electric fissures; with Maturity, Voltorb dive down and burst.
Stage 1Egg Rain
Fourteen eggs rain down on the enemies: when they break they release a psychic wave that confuses.
Stage 2Giant Palm
A giant palm tree grows above you, heals you for 15% and drops twelve giant eggs that stun; the leaves cut nearby enemies.
Stage 1Double Bonemerang
Eight bones spiral out up to 12 m and return to you, hitting on the way out and on the way back.
Stage 2Ancestral Club
You smash the ground with a giant bone club: six fissures with ghost flames and a rain of dark bones that curse.
Thunderous Kick
You jump from enemy to enemy with six kicks and finish with a High Jump Kick from the sky that cracks the ground. With Maturity, more kicks and a bigger crater.
Elemental Combo
Punches of fire, ice and lightning fall in turns on nine enemies (burning, freezing and paralyzing) and it ends with a giant Focus Punch from the sky. With Maturity, more hits.
Total Lick
Your tongue sweeps 360° around you (12 m): it pulls in and paralyzes everything it touches. With Maturity it sweeps twice and ends with a Heavy Slam that stuns.
Stage 1Explosive Cloud
A 9 m toxic cloud grows around you for 1.6 s, poisoning everyone, and then bursts in an enormous explosion.
Stage 2Big Blast
Two clouds (yours and another in front), a gigantic detonation and eight chain explosions on the enemies.
Stage 1Rhino Charge
You charge 18 m toward your target, trampling everything: it launches enemies into the air, stuns and leaves a trench of rocks.
Stage 2Rock Drill
The charge ends in a drill horn that pierces the ground and unleashes a rain of twelve rocks on the enemies.
Miracle Egg
Giant eggs fall on the enemies (6, 8 or 10 with Maturity): they burst, charm, and each one heals you for 4%. At the end, a wave of affection heals you for another 15%.
Vine Tangle
Your vines trap everyone within 13 m (more with Maturity), pull them toward you and squeeze them for 1.5 s; then the tangle bursts into leaves.
Family Punch
Mother and baby jump from enemy to enemy: a big punch and a small one on each (8, 10 or 12). It ends with a Mega Punch that cracks the ground.
Stage 1Ink Cloud
You spit a 12 m cloud of ink that blinds everyone (charm) and fire twelve ink balls in all directions.
Stage 2Dragon Whirlwind
The ink, two whirlpools advancing toward your target and a dragon water jet falling from the sky on the strongest enemy.
Stage 1Fish Cascade
Six Goldeen leap out of the water and pounce on the enemies for 3 s while waterfalls crash on eight of them.
Stage 2Aqua Megahorn
Three horn charges in three directions, followed by six Seaking diving down and waterfalls on ten enemies.
Stage 1Bouncing Star
You launch yourself spinning like a star that bounces from enemy to enemy ten times, faster each time.
Stage 2Core Beam
The star bounces fourteen times and your core fires a beam of light that sweeps 360° around you.
Invisible Box
You raise invisible walls in a circle: they trap everyone inside, immobilize them and burst into crystals that confuse. With Maturity the box is bigger and ends in a mist explosion that charms.
Swords Dance
You cut through the horde in one slash after another (8, 11 or 14), leaving cuts in the air; half a second later all the cuts burst at once.
Icy Waltz
You dance an icy waltz: you blow kisses at twelve enemies that charm and freeze them, and a circling blizzard leaves them frozen. With Maturity, more kisses and ice crystals sprouting from the ground.
Chained Thunder Punch
You jump from enemy to enemy throwing six thunder punches that paralyze, and finish with an enormous bolt on yourself. With Maturity, more punches and a final electric storm.
Volcano
A volcano erupts beneath your feet: star-shaped magma fissures and a rain of fireballs on the enemies. With Maturity, more fissures and balls and a final eruption that wipes out everything.
Clamp
Your pincers grab the three strongest enemies, lift them and slam them into the ground with a fissure that stuns. With Maturity you grab more and finish with an X-shaped guillotine.
Stampede
A herd of five ghost Tauros gallops across the field toward your target: they trample, stun and launch everything they catch into the air. With Maturity the herd is bigger and comes back in a second crossing charge.
Stage 1Epic Splash
You jump three times with all your might: each landing raises an enormous wave, and at the end Magikarp rain from the sky.
Stage 2Gyarados's Fury
Gyarados roars and charms everyone, two waterspouts advance toward your target and a Hyper Beam sweeps the front. With Maturity it starts to rain and a wave finishes it off.
Glacial Song
You sing a lulling melody: the ground is covered with freezing ice and a huge wave full of icebergs sweeps everything around you. With Maturity the wave is bigger and ice columns sprout.
Total Copy
You transform and copy the Ultimate of a random League member, with your own strength.
Stage 1Adaptive Charge
A rain of Quick Attack stars falls on twelve enemies and ends in a charge that cracks the ground.
Stage 2Elemental Evolution
It depends on your evolution. Vaporeon: a tidal wave and Acid Armor (you heal 25%). Jolteon: electric pin missiles and a storm. Flareon: a fire star and blazes.
System Failure
The world glitches: scan lines sweep 14 m, everything freezes for an instant and ten data cubes fall, bursting and cursing. With Maturity, more cubes and a data beam that sweeps 360°.
Stage 1Abyssal Shell
A spiral of fossil shells and rocks bursts out around you, traps whatever it touches and ends in a geyser.
Stage 2Spike Storm
The spiral, Omastar's tentacles drag in the horde and sixteen shell spikes rain from the sky.
Stage 1Spinning Shell
You spin inside your shell for 1.6 s surrounded by four blades that strike non-stop, and finish with a splash.
Stage 2Fossil Slash
You jump from enemy to enemy with six slashes and two X-shaped fissures cut the ground around you.
Prehistoric Dive
You soar high and dive down with a wave of ancient rocks; with Maturity, three dives and a flock of Aerodactyl.
Giga Slam
You yawn (putting nearby enemies to sleep), jump and come down with all your weight: an earthquake that cracks the ground. With Maturity, two slams, fissures and Rest (you heal 30%).
Eternal Blizzard
A 3 s blizzard covers the map: icicles fall on the enemies, everything within 18 m gradually freezes and finally freezes solid; it starts to hail. With Maturity, three Articuno sweep the field.
Legendary Storm
Zapdos unleashes a 3 s storm: lightning strikes non-stop and five enormous thunderclaps hit the strongest. With Maturity, three Zapdos dive down and it rains.
Reborn Phoenix
Moltres spreads its wings: sixteen fireballs rain down, the earth cracks into magma and you are reborn with 30% HP. With Maturity, three Moltres dive down.
Stage 1Dragon Cyclone
A cyclone of draconic flame advances 16 m toward your target, dragging along and hitting.
Stage 2Dragon Ring
Dragonair's orbs: three dragon rings burst out of you, the weather changes to rain and two cyclones sweep the front.
Stage 3Final Draco Meteor
Dragonite calls down the comets: twelve Draco Meteors fall from the sky, three Dragonite swoop down and a hurricane finishes it off.
Psystrike
Everything within 22 m stops for 1.2 s, marked by your mind; then psychic columns crush sixteen enemies and a mental wave bursts. With Maturity, Psystrike orbs chase the strongest and a barrier protects you.
Ancestral Gene
A psychic bubble protects you (30% shield) and Mew copies the Ultimate of another random League member; with Maturity, two and then three in a row.
FAQ
How do you use your Ultimate in PokéBonk?
Your Ultimate charges as you fight. When the meter is full, press R (or tap the Ultimate button on mobile) to cast it. Press Y to toggle Auto Ultimate, which casts it for you as soon as it is ready.
Does my Ultimate change when I evolve?
For many partners, yes. 38 partners have a multi-stage Ultimate whose name and effect change with each evolution — Bulbasaur goes from Furious Roots to Frenzy Plant to Giga Flower Whip.
Do all Pokémon have their own Ultimate?
63 of the 79 League partners have a signature Ultimate. The other 16 use a shared Ultimate based on their main type (for example, Normal types use Giga Impact).